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(-)schdrgmt.cxx (-1 / +1 lines)
Lines 135-141 Link Here
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{
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{
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	if( DragStat().CheckMinMoved( rPnt ) )
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	if( DragStat().CheckMinMoved( rPnt ) )
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	{
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	{
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		Vector2D aShiftVector( Vector2D( SAL_STATIC_CAST( Pair, rPnt )) - aTranslationVector );
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		Vector2D aShiftVector( (Vector2D( SAL_STATIC_CAST( Pair, rPnt )) - aTranslationVector) );
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		double fShift = aConstraintVector.Scalar( aShiftVector ) / fConstraintVecScalar;	// projection
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		double fShift = aConstraintVector.Scalar( aShiftVector ) / fConstraintVecScalar;	// projection
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		if( fShift )
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		if( fShift )

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